
And there are songs in there that you are going to replay over and over again simply because you love the song that much.
#Theatrhythym curtain call song list series#
Depending on your personal taste in music, you’re not going to like every single song that is represented in this game, but chances are you’re going to appreciate just how effective the series has always been in using music to accompany key moments or themes within the games. There’s plenty of chiptune music from the early days of the franchise, a beautiful waltz from Final Fantasy VIII, and of course the operatic One Winged Angel from Final Fantasy VII. There’s pop ballads like Suteki Da Ne, and then the hard rock theme of the boss fight with Titan from Final Fantasy XIV. Despite the range it’s inevitable that fans are going to gripe that at least one of their pet favourite games is not included in the play list (for me I am fuming that Final Fantasy Fables: Chocobo Dungeon’s awesome soundtrack isn’t in there), but regardless Square Enix has done a brilliant job in representing the heritage and history of Final Fantasy’s music.Īs you’re playing it’s difficult not to be impressed with how many different genres of music have been melded into the Final Fantasy franchise so effectively. There’s the two Dissidia games, Type-0, and even the more obscure likes of Mystic Quest and Crystal Chronicles. In addition, there are more than a few off-shoot Final Fantasy games included in the collection. Tracks are taken from games that range right from the original Final Fantasy through to the last numbered release: Final Fantasy XIV: A Realm Reborn. There are about 220 songs packed into the game itself, with planned DLC to extend that whopper of a playlist even further. It was the right decision, as it turns out, because this is surely the game of every Final Fantasy veteran’s dreams. Rather than try and fix up the gameplay issues that the first game exhibited, Curtain Call instead focuses on overloading players with the fan service and offering much, much more music.

It helped that the rhythm gameplay built around that music was competent, of course, but never did the game let you forget that you were there for the music first, and the game second.Ĭurtain Call, the ‘sequel,’ as such, to the original Theathrythm Final Fantasy also knows where the game’s strengths lie. With a couple of dozen music tracks pulled from the entire history of the franchise it was fan service in the highest regard. The original Theatrhythm Final Fantasy was indeed a success.

With music being one of the strengths of the Final Fantasy franchise that has remained consistent throughout its history, even as people have waxed and waned about the entertainment value of individual games, focusing a game entirely on the music was always going to be a recipe for success. Whoever thought up the concept of the original Theatrhythm Final Fantasy was a genius.
